Quick answer
Visages give set bonuses at two and four matching pieces. GameWith lists 11 Ink sets: five boost one element, and the rest cover physical damage, affinity and ultimate charge. An adventurer can equip up to 12 Cost of visages.
On this page
"Visage" is one of the systems players ask about most, so here's what's published. These figures come from one source, GameWith. We haven't tested them in-game, so check the numbers in your client.
How visages work
- Matching visages give a set bonus at two pieces and another at four pieces.
- An adventurer can't equip more than 12 Cost of visages, according to GameWith. It doesn't give a slot count.
- Core effects need a separate core slot.
- GameWith calls the four-piece set that suits each adventurer the final goal.
Element visage sets
Pick the set that matches your adventurer's element. To find what a monster is weak to, use the weakness chart, or the build planner to match both at once.
| Set | Element | 2 pieces | 4 pieces |
|---|---|---|---|
| Ink of Flames | Fire | Fire damage +5% | After hitting a weak point, fire damage +24% for 20s |
| Ink of Water | Water | Water damage +5% | Each time a squadmate uses an ultimate, water damage +6% for 60s, up to 4 stacks |
| Ink of Thunder | Thunder | Thunder damage +5% | After dealing damage, thunder damage +5% for 12s, up to 5 stacks |
| Ink of Frost | Ice | Ice damage +5% | After hitting a monster, ice damage +24% for 8s |
| Ink of Dragon | Dragon | Dragon damage +5% | After using an ultimate, dragon damage +24% for 60s |
The conditions differ a lot, and that matters more than the headline number. Ink of Frost only needs you to keep hitting, but its bonus lasts 8 seconds. Ink of Water relies on your squad using ultimates. Ink of Flames needs you to hit weak points.
Other visage sets
| Set | 2 pieces | 4 pieces |
|---|---|---|
| Ink of Might | Physical damage +5% | After a critical hit, physical damage +12% for 60s |
| Ink of Combat | Affinity +5% | When an ultimate debuffs a monster, squad damage +6.5% for 60s |
| Ink of Resonance | Affinity +5% | When not playing as the Main Adventurer, ultimate damage +32% |
| Ink of Guidance | Ultimate charge +5% | Within 8s of an ultimate suppressing a monster, each squad ultimate gives squad damage +2.2% for 60s, up to 3 stacks |
| Ink of Protection | Ultimate charge +5% | When a heal or shield goes to a squadmate, its effect +20% and squad damage +6% for 45s |
| Ink of Grace | Ultimate charge +5% | When an adventurer buffs a squadmate, squad damage +6.5% for 60s |
Do five water visages do anything extra?
Players ask this a lot. We couldn't find a published fifth-piece bonus. The sets we can see only have two-piece and four-piece tiers, so a fifth matching visage wouldn't appear to add another set bonus. It could still help through its own stats. Check the set text in your client.
Which visage set is best?
We don't know yet. No damage formula has been published, so nobody can properly compare these bonuses, and the answer depends on your adventurer and squad. Be cautious with any ranking that claims otherwise.
What's still unknown
- How many visage slots each adventurer has
- How Pigments and upgrades affect each piece, in numbers
- Whether every server has the same visages
If you can share a screenshot, send it to us, and we'll add it.
Sources
- Visage list — GameWith, 2026-11-03
- Visage guide — GameWith, 2026-11-03
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